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@@ -78,7 +78,7 @@ static void check_DayNight(void) {
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LightingColour = Lighting.name.NightColour;
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}
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- tube_BrightLevel(Tube_All, LightingBright);
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+ //tube_BrightLevel(Tube_All, LightingBright);
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TUBES_BRIGHT(LightingBright);
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}
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@@ -886,7 +886,8 @@ void setIncDayHour(void) {
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void setIncDayBright(void) {
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dvalIncrease(&setLighting.name.DayBright, MAX_BRIGHT_LVL);
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- tube_BrightLevel(Tube_All, setLighting.name.DayBright);
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+ //tube_BrightLevel(Tube_All, setLighting.name.DayBright);
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+ TUBES_BRIGHT(setLighting.name.DayBright);
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}
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void setIncDayMode(void) {
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@@ -909,7 +910,8 @@ void setDecDayHour(void) {
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void setDecDayBright(void) {
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dvalDecrease(&setLighting.name.DayBright, MAX_BRIGHT_LVL);
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- tube_BrightLevel(Tube_All, setLighting.name.DayBright);
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+ //tube_BrightLevel(Tube_All, setLighting.name.DayBright);
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+ TUBES_BRIGHT(setLighting.name.DayBright);
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}
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void setDecDayMode(void) {
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@@ -932,7 +934,8 @@ void setIncNightHour(void) {
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void setIncNightBright(void) {
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dvalIncrease(&setLighting.name.NightBright, MAX_BRIGHT_LVL);
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- tube_BrightLevel(Tube_All, setLighting.name.NightBright);
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+ //tube_BrightLevel(Tube_All, setLighting.name.NightBright);
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+ TUBES_BRIGHT(setLighting.name.NightBright);
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}
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void setIncNightMode(void) {
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@@ -955,7 +958,8 @@ void setDecNightHour(void) {
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void setDecNightBright(void) {
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dvalDecrease(&setLighting.name.NightBright, MAX_BRIGHT_LVL);
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- tube_BrightLevel(Tube_All, setLighting.name.NightBright);
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+ //tube_BrightLevel(Tube_All, setLighting.name.NightBright);
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+ TUBES_BRIGHT(setLighting.name.NightBright);
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}
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void setDecNightMode(void) {
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