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+/*
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+ * This file is subject to the terms of the GFX License. If a copy of
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+ * the license was not distributed with this file, you can obtain one at:
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+ *
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+ * http://ugfx.io/license.html
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+ */
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+
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+#include "gfx.h"
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+
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+#if GFX_USE_GDISP
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+
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+#if defined(GDISP_SCREEN_HEIGHT) || defined(GDISP_SCREEN_HEIGHT)
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+ #if GFX_COMPILER_WARNING_TYPE == GFX_COMPILER_WARNING_DIRECT
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+ #warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
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+ #elif GFX_COMPILER_WARNING_TYPE == GFX_COMPILER_WARNING_MACRO
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+ COMPILER_WARNING("GDISP: This low level driver does not support setting a screen size. It is being ignored.")
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+ #endif
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+ #undef GDISP_SCREEN_WIDTH
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+ #undef GDISP_SCREEN_HEIGHT
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+#endif
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+
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+#define GDISP_DRIVER_VMT GDISPVMT_ILI9341
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+#include "gdisp_lld_config.h"
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+#include "src/gdisp/gdisp_driver.h"
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+
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+#include "board_ILI9341.h"
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+
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+/*===========================================================================*/
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+/* Driver local definitions. */
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+/*===========================================================================*/
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+
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+#ifndef GDISP_SCREEN_HEIGHT
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+ #define GDISP_SCREEN_HEIGHT 320
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+#endif
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+#ifndef GDISP_SCREEN_WIDTH
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+ #define GDISP_SCREEN_WIDTH 240
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+#endif
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+#ifndef GDISP_INITIAL_CONTRAST
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+ #define GDISP_INITIAL_CONTRAST 50
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+#endif
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+#ifndef GDISP_INITIAL_BACKLIGHT
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+ #define GDISP_INITIAL_BACKLIGHT 100
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+#endif
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+
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+#include "ILI9341.h"
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+
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+/*===========================================================================*/
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+/* Driver local functions. */
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+/*===========================================================================*/
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+
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+// Some common routines and macros
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+#define dummy_read(g) { volatile gU16 dummy; dummy = read_data(g); (void) dummy; }
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+#define write_reg(g, reg, data) { write_index(g, reg); write_data(g, data); }
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+#define write_data16(g, data) { write_data(g, data >> 8); write_data(g, (gU8)data); }
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+#define delay(us) gfxSleepMicroseconds(us)
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+#define delayms(ms) gfxSleepMilliseconds(ms)
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+
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+static void set_viewport(GDisplay *g) {
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+ write_index(g, 0x2A);
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+ write_data(g, (g->p.x >> 8));
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+ write_data(g, (gU8) g->p.x);
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+ write_data(g, (g->p.x + g->p.cx - 1) >> 8);
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+ write_data(g, (gU8) (g->p.x + g->p.cx - 1));
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+
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+ write_index(g, 0x2B);
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+ write_data(g, (g->p.y >> 8));
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+ write_data(g, (gU8) g->p.y);
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+ write_data(g, (g->p.y + g->p.cy - 1) >> 8);
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+ write_data(g, (gU8) (g->p.y + g->p.cy - 1));
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+}
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+
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+/*===========================================================================*/
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+/* Driver exported functions. */
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+/*===========================================================================*/
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+
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+LLDSPEC gBool gdisp_lld_init(GDisplay *g) {
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+ // No private area for this controller
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+ g->priv = 0;
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+
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+ // Initialise the board interface
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+ init_board(g);
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+
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+ // Hardware reset
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+ setpin_reset(g, gTrue);
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+ gfxSleepMilliseconds(20);
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+ setpin_reset(g, gFalse);
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+ gfxSleepMilliseconds(20);
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+
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+ // Get the bus for the following initialisation commands
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+ acquire_bus(g);
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+
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+ write_index(g, 0x01); //software reset
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+ gfxSleepMilliseconds(5);
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+ write_index(g, 0x28);
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+ // display off
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+ //---------------------------------------------------------
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+ write_index(g, 0xcf); //Power control B
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+ write_data(g, 0x00);
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+ __NOP();
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+ write_data(g, 0xc1); // 0x83 + PCEQ (Power Saving)
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+ write_data(g, 0x30);
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+
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+ write_index(g, 0xed); //Power on sequence control
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+ write_data(g, 0x64);
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+ write_data(g, 0x03);
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+ write_data(g, 0x12);
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+ write_data(g, 0x81);
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+
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+ write_index(g, 0xe8); //Driver timing control A
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+ write_data(g, 0x85);
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+ write_data(g, 0x10); // 01
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+ write_data(g, 0x7a); // 79
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+
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+ write_index(g, 0xcb); //Power control A, default values:
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+ write_data(g, 0x39);
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+ write_data(g, 0x2c);
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+ write_data(g, 0x00);
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+ write_data(g, 0x34);
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+ write_data(g, 0x02);
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+
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+ write_index(g, 0xf7); //Pump ratio control
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+ write_data(g, 0x20);
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+
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+ write_index(g, 0xea); //Driver timing control B
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+ write_data(g, 0x00);
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+ write_data(g, 0x00);
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+
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+ write_index(g, 0xc0); //Power control 1
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+ write_data(g, 0x1b); // 26
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+ write_index(g, 0xc1); //Power control 2
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+ write_data(g, 0x01); // 11
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+
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+ write_index(g, 0xc5); //Vcom control 1
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+ write_data(g, 0x30); // 35
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+ write_data(g, 0x30); // 3E
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+ write_index(g, 0xc7); //Vcom control 2
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+ write_data(g, 0xb7); // 0xbe
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+
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+ write_index(g, 0x36); //Memory access control
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+ write_data(g, 0x48); // 0048 my,mx,mv,ml,BGR,mh,0.0
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+ write_index(g, 0x3a); //Pixel format set
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+ write_data(g, 0x55); // 16 bit/pixel
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+
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+ write_index(g, 0xb1); //Frame Rate Control
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+ write_data(g, 0x00);
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+ write_data(g, 0x1a); // 1b
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+
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+ write_index(g, 0xb6); //Display function control
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+ write_data(g, 0x0a);
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+ write_data(g, 0xa2); //82
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+// write_data(g, 0x27);
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+// write_data(g, 0x00);
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+
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+ write_index(g, 0xf2); //3Gamma Function Disable
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+ write_data(g, 0x00); // 08
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+
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+ write_index(g, 0x26); //Gamma Set
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+ write_data(g, 0x01); //default value
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+
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+ write_index(g, 0xE0); //Positive Gamma Correction
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+ write_data(g, 0x0f); // 1a
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+ write_data(g, 0x2a); // 1f
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+ write_data(g, 0x28); // 18
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+ write_data(g, 0x08); // 0a
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+ write_data(g, 0x0e); // 0f
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+ write_data(g, 0x08); // 06
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+ write_data(g, 0x54); // 45
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+ write_data(g, 0xa9); // 87
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+ write_data(g, 0x43); // 32
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+ write_data(g, 0x0a); // 0a
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+ write_data(g, 0x0f); // 07
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+ write_data(g, 0x00); // 02
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+ write_data(g, 0x00); // 07
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+ write_data(g, 0x00); // 05
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+ write_data(g, 0x00);
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+
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+ write_index(g, 0xE1); //Negative Gamma Correction
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+ write_data(g, 0x00);
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+ write_data(g, 0x15); // 25
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+ write_data(g, 0x17); // 27
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+ write_data(g, 0x07); // 05
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+ write_data(g, 0x11); // 10
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+ write_data(g, 0x06); // 09
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+ write_data(g, 0x2b); // 3a
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+ write_data(g, 0x56); // 78
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+ write_data(g, 0x3c); // 4d
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+ write_data(g, 0x05);
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+ write_data(g, 0x10); // 18
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+ write_data(g, 0x0f); // 0d
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+ write_data(g, 0x3f); // 38
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+ write_data(g, 0x3f); // 3a
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+ write_data(g, 0x0f); // 1f
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+
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+ write_index(g, 0x2b); //Page Address Set, size = 319
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+ write_data(g, 0x00);
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+ write_data(g, 0x00);
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+ write_data(g, 0x01);
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+ write_data(g, 0x3F);
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+
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+ write_index(g, 0x2a); //Column Address Set, size = 239
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+ write_data(g, 0x00);
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+ write_data(g, 0x00);
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+ write_data(g, 0x00);
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+ write_data(g, 0xEF);
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+
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+ write_index(g, 0x11); //Sleep Out
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+ gfxSleepMilliseconds(5); // 120 ?
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+
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+ write_index(g, 0x29); //Display ON
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+
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+ // Finish Init
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+ post_init_board(g);
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+
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+ // Release the bus
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+ release_bus(g);
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+
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+ /* Turn on the back-light */
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+ set_backlight(g, GDISP_INITIAL_BACKLIGHT);
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+
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+ /* Initialise the GDISP structure */
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+ g->g.Width = GDISP_SCREEN_WIDTH;
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+ g->g.Height = GDISP_SCREEN_HEIGHT;
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+ g->g.Orientation = gOrientation0;
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+ g->g.Powermode = gPowerOn;
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+ g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
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+ g->g.Contrast = GDISP_INITIAL_CONTRAST;
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+ return gTrue;
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+}
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+
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+#if GDISP_HARDWARE_STREAM_WRITE
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+ LLDSPEC void gdisp_lld_write_start(GDisplay *g) {
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+ acquire_bus(g);
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+ set_viewport(g);
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+ write_index(g, 0x2C);
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+ }
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+ LLDSPEC void gdisp_lld_write_color(GDisplay *g) {
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+ //write_data16(g, gdispColor2Native(g->p.color));
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+ write_data(g, gdispColor2Native(g->p.color));
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+ }
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+ LLDSPEC void gdisp_lld_write_stop(GDisplay *g) {
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+ release_bus(g);
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+ }
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+#endif
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+
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+#if GDISP_HARDWARE_STREAM_READ
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+ LLDSPEC void gdisp_lld_read_start(GDisplay *g) {
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+ acquire_bus(g);
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+ set_viewport(g);
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+ write_index(g, 0x2E);
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+ setreadmode(g);
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+ dummy_read(g);
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+ }
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+ LLDSPEC gColor gdisp_lld_read_color(GDisplay *g) {
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+ gU16 data;
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+
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+ data = read_data(g);
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+ return gdispNative2Color(data);
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+ }
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+ LLDSPEC void gdisp_lld_read_stop(GDisplay *g) {
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+ setwritemode(g);
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+ release_bus(g);
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+ }
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+#endif
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+
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+#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
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+ LLDSPEC void gdisp_lld_control(GDisplay *g) {
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+ switch(g->p.x) {
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+ case GDISP_CONTROL_POWER:
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+ if (g->g.Powermode == (gPowermode)g->p.ptr)
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+ return;
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+ switch((gPowermode)g->p.ptr) {
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+ case gPowerOff:
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+ case gPowerSleep:
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+ case gPowerDeepSleep:
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+ acquire_bus(g);
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+ write_reg(g, 0x0010, 0x0001); /* enter sleep mode */
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+ release_bus(g);
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+ break;
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+ case gPowerOn:
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+ acquire_bus(g);
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+ write_reg(g, 0x0011, 0x0000); /* leave sleep mode */
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+ gfxSleepMilliseconds(5);
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+ release_bus(g);
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+ break;
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+ default:
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+ return;
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+ }
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+ g->g.Powermode = (gPowermode)g->p.ptr;
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+ return;
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+
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+ case GDISP_CONTROL_ORIENTATION:
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+ if (g->g.Orientation == (gOrientation)g->p.ptr)
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+ return;
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+ switch((gOrientation)g->p.ptr) {
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+ case gOrientation0:
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+ acquire_bus(g);
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+ write_reg(g, 0x36, 0x48); /* X and Y axes non-inverted */
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+ release_bus(g);
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+ g->g.Height = GDISP_SCREEN_HEIGHT;
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+ g->g.Width = GDISP_SCREEN_WIDTH;
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+ break;
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+ case gOrientation90:
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+ acquire_bus(g);
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+ write_reg(g, 0x36, 0xE8); /* Invert X and Y axes */
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+ release_bus(g);
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+ g->g.Height = GDISP_SCREEN_WIDTH;
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+ g->g.Width = GDISP_SCREEN_HEIGHT;
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+ break;
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+ case gOrientation180:
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+ acquire_bus(g);
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+ write_reg(g, 0x36, 0x88); /* X and Y axes non-inverted */
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+ release_bus(g);
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+ g->g.Height = GDISP_SCREEN_HEIGHT;
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+ g->g.Width = GDISP_SCREEN_WIDTH;
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+ break;
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+ case gOrientation270:
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+ acquire_bus(g);
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+ write_reg(g, 0x36, 0x28); /* Invert X and Y axes */
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+ release_bus(g);
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+ g->g.Height = GDISP_SCREEN_WIDTH;
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+ g->g.Width = GDISP_SCREEN_HEIGHT;
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+ break;
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+ default:
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+ return;
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+ }
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+ g->g.Orientation = (gOrientation)g->p.ptr;
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+ return;
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+
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+ case GDISP_CONTROL_BACKLIGHT:
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+ if ((unsigned)g->p.ptr > 100)
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+ g->p.ptr = (void *)100;
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+ set_backlight(g, (unsigned)g->p.ptr);
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+ g->g.Backlight = (unsigned)g->p.ptr;
|
|
|
|
+ return;
|
|
|
|
+
|
|
|
|
+ //case GDISP_CONTROL_CONTRAST:
|
|
|
|
+ default:
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+#endif
|
|
|
|
+
|
|
|
|
+#endif /* GFX_USE_GDISP */
|